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Stonehearth/components/job/job_a:104: in function ” Stonehearth/components/job/job_a:700: in function ‘_add_to_task_groups’ Check out new and old mods for Founders’ Fortune on the Steam Workshop.
How to use stonehearth steam mods alpha 24.6 full#
This is why Founders’ Fortune has a full ModKit with accompanying tutorials so that modders have an easier time getting started. Stonehearth/services/server/town/a:346: in function ‘join_task_group’ Sometimes there are mods that just give the game just the extra something you were looking for. Radiant/modules/a:247: in function ‘assert’ You can still find them if you select this box. Stonehearth/services/server/town/a:346: assertion failed: task group “stonehearth:task_group:common_tasks” not yet created Discover, play, and share mods and creations that make Stonehearth even more engaging For further instruction, check out the Stonehearth Modding Guide below: Some items are not possible to include in the game. When I load the first save this bug began to appear on, I get two error reports. A nice way to give us further credit is to include a Lua logo and a link to our site in a web page for your product. New categories for furniture, building parts, defenses and decorations, filtered by craft material, so it’s now easy to store crafts by artisan.
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New global filters to help with mods compatibility. Only category appropriate items currently in the town’s storage are shown. If you use Lua, please give us credit, according to our license. Compatibility with Stonehearth 1.0 with support of new items like chitins and Geomancer’s stuff. I doubt it’s any of my mods in my local files as I’ve had them for a very very long time and never had any issues, and the only mods I have recently subscribed to from the steam workshop are the Lorki Biome and the Mining Profession, both of which did not solve the issue upon deactivation.ġ.Open new building template builder and click on any of door, window, decorations or furniture categories.Īll category appropriate items, either in the town’s storage or available to be built by crafters, is shown and able to be used in the new building template. This is therefore making it almost impossible to design a new building as i have to know exactly which components I want before even starting the design process. Click ' Local files ' on the left-hand side. Right-click on The Riftbreaker and open ' Properties '. I am unsure of when this began to occur as it seemed to begin happening randomly, but whenever I am building a new building in the old builder there are only doors, windows, decorations or furniture in the menu’s appropriate sections if i have at least one in storage somewhere. Adding mods on Steam (PC) Open your Steam Library page.